Dice City
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Controls:
Pan with WASD,
Click to buy/place Buildings,
Scroll Wheel to zoom. Careful though, you might find a parallel universe if you go too far.
Spacebar activates our advanced roll-of-the-dice decision making system to choose whether to restart the current experience or crash entirely. This was the defining design choice that led us to this masterpiece.
Legend:
Grey: Used to place more buildings and can only be placed on oil wells
Green: Mines oil on four tiles a distance of 6 tiles away
Blue: Earns money based on other dice in the vicinity
Red: Clears mountains
Yellow: Makes all dice cheaper by one
Purple: Scores points based on other dice in the vicinity
Credits:
SmeagolDaRegal - Programming
CheeryCherry - Art Design
Duh8055Man - Music/SFX
A city builder made for the 2022 GMTK experience jam.
Status | Prototype |
Platforms | HTML5 |
Author | CheeryCherry |
Genre | Strategy |
Made with | Aseprite, raylib |
Tags | City Builder, Game Maker's Toolkit Jam, Roguelike, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
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